|Sink||Disposes incoming agents.|
|Delay||Delays agents by the specified delay time.|
|Queue||Stores agents in the specified order.|
|SelectOutput||Forwards the agent to one of the output ports depending on the condition.|
|SelectOutput5||Routes the incoming agents to one of the five output ports depending on (probabilistic or deterministic) conditions.|
|Hold||Blocks/unblocks the agent flow.|
|Match||Finds a match between two agents from different inputs, then outputs them.|
|Split||For each incoming agent (“original”) creates one or several other agents-copies.|
|Combine||Waits for two agents, then produces a new agent from them.|
|Assembler||Assembles a certain number of agents from several sources (5 or less) into a single agent.|
|MoveTo||Moves an agent from its current location to new location.|
|ResourcePool||Provides resource units that are seized and released by agents.|
|Seize||Seizes the number of units of the specified resource required by the agent.|
|Release||Releases resource units previously seized by the agent.|
|Service||Seizes resource units for the agent, delays it, and releases the seized units.|
|ResourceSendTo||Sends a set of portable and/or moving resources to specified location.|
|ResourceTaskStart||Defines the start of the flowchart branch modeling the task process for resource units (usually it is a resource preparation process).|
|ResourceTaskEnd||Defines the end of the flowchart branch modeling the task process for resource unit(s) (usually it is a wrap-up process).|
|Downtime||Defines either maintenance, repairs, or any other kind of activity that interrupts usual resource tasks for resources specified in a ResourcePool block.|
|Enter||Inserts agents created elsewhere into the flowchart.|
|Exit||Accepts incoming agents.|
|Batch||Accumulates agents, then outputs them contained in a new agent.|
|Unbatch||Extracts all agents contained in the incoming agent and outputs them.|
|Dropoff||Extracts the selected agents from the contents of the incoming agent.|
|Pickup||Adds the selected agents to the contents of the incoming agent.|
|RestrictedAreaStart||Limits number of agents in a part of flowchart between corresponding area start and area end blocks.|
|RestrictedAreaEnd||Ends an area started with RestrictedAreaStart block.|
TimeMeasureStart as well as TimeMeasureEnd compose a pair of blocks measuring the time the agents spend between them, such as “time in system”, “length of stay”, etc.
This block remembers the time when an agent goes through.
TimeMeasureEnd as well as TimeMeasureStart compose a pair of blocks measuring the time the agents spend between them.
For each incoming agent this block measures the time it spent since it has been through one of the corresponding TimeMeasureStart blocks.
|ResourceAttach||Attaches a set of portable and/or moving resources to the agent.|
|ResourceDetach||Detaches previously attached resources from the agent.|
This is a legacy functionality. We recommend that you use Material Handling Library blocks (Store, Retrieve, Storage System) and library-specific space markup shape Storage to model warehouses and storages.Models a storage zone containing a set of racks (defined by PalletRack shapes), providing centralized access and managing of racks.
This is a legacy functionality. We recommend that you use Material Handling Library blocks (Store, Retrieve, Storage System) and library-specific space markup shape Storage to model warehouses and storages.Places an agent into a cell of the specified rack (PalletRack) or storage zone (RackSystem).
This is a legacy functionality. We recommend that you use Material Handling Library blocks (Store, Retrieve, Storage System) and library-specific space markup shape Storage to model warehouses and storages.Picks an agent from a cell of a rack (PalletRack) or a storage zone (RackSystem) and moves it into the specified network node.
This is a legacy functionality. We recommend that you use Material Handling Library.Moves agents at a certain speed, preserving order and space between them.
|PML Settings||Defines some auxiliary settings either related to all library blocks or configuring the behavior of some blocks.|
|Wait||This block is like Queue block with one exception: it supports manual retrieval (you need to call free(), or freeAll(). It has no ordering (except the case when preemption occurs, if the latter is turned on).|
|SelectOutputIn||Both with SelectOutputOut acts as two halves of large multi-exit SelectOutput block.|
|SelectOutputOut||Both with SelectOutputIn acts as two halves of large multi-exit SelectOutput block.|
|PlainTransfer||A place to write some action when agent passes through some point of your flowchart.|
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