Walls are objects that pedestrians and transporters moving in free space navigation mode cannot cross. They define walls and obstacles that exist in the simulated space.
Choosing the right markup shape
Use these three markup shapes to draw walls on top of your drawing:
Wall — Use this to draw walls of complex shapes (for example, an exterior wall).
Rectangular Wall — Use this to draw rectangular areas that are not accessible to pedestrians (for example, service rooms, offices, and so on).
Circular Wall — Use this to draw circular obstacles inside the simulated area (for example, columns, pools, fountains, and so on).
Use Wall when your area has a complex shape. If your area is rectangular or circular, use Rectangular wall or Circular wall instead.
Each wall is located on a level, and a wall cannot be used by multiple levels.
Circular and rectangular wall used in the N.Y. Grand Central Terminal pedestrian model
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