AggregatableAnimationElement |
This class is internal and shouldn't be called by user.
it may be removed/renamed in future. |
AnimationMovingLocationProvider | |
AnimationStaticLocationProvider | |
BulkConveyorDataSource | |
CraneProgram.Command | |
DensityMapDataStorage | |
Elevator.Call<T extends Agent> | |
EscalatorDataSource | |
HasLevel |
Interface for all space elements which may be contained in a 'level'
|
IMarkupLibraryDescriptor |
This interface should be implemented by library blocks which are designed
to add some parameters and functionality to specific space markup elements
|
IMarkupSegment |
This interface represents a segment of
. |
INetwork<N extends INode<N,P>,P extends IPath<N>> |
Basic interface of network for agent movement based on markup elements.
|
INetworkMarkupElement |
Basic interface for markup element which could be used in network.
|
INode<N extends INode<N,P>,P extends IPath<N>> |
Basic interface for network node.
|
IPath<N extends INode> |
This is the basic interface for implementation connection between nodes inside network.
|
ISignalable |
Road element which may have traffic light signal.
|
LevelDataSource | |
LevelElement |
Interface for all shapes and space markup elements which may be contained in a 'level',
e.g.
|
LevelMarkup |
Interface for all space markup elements which may be contained in a 'level',
e.g.
|
MarkupPort | |
NetworkPort | |
PalletRackAccess<T extends Agent> | |
ParkingLotDataSource | |
PedFlowStatisticsDataSource | |
PipeDataSource | |
QueueUnit |
Interface for queues which are used in Service space markup elements
|
RackUnitAggregator |
This is a marker interface to allow user to specify both storages and systems as destination in the Store block
|
RailMarkup |
Interface for all space markup elements which may be contained in a 'rail yard',
e.g.
|
RailwaySwitch.IRailwaySwitchType | |
RoadBasicDataSource | |
RoadDataSource | |
RoadLaneConnectorDataSource | |
RoadSignType |
Interface and a factory class for various road signs used in
StopLine |
ServiceDataSource<Q extends QueueUnit> | |
SignalChangeListener |
This class is internal and shouldn't be called by user.
it may be removed/renamed in future. |
StorageCell | |
StorageSlot | |
StorageTankDataSource | |
TrafficLightDelegate | |
Interface | Description |
---|
AbstractCurve<T extends AbstractMarkupSegment> | |
AbstractDrawableMarkupAggregator | |
AbstractFluidMarkup<DS> | |
AbstractLevelMarkup | |
AbstractMarkup | |
AbstractMarkupAggregator<T> | |
AbstractMarkupSegment |
This class represents a segment of
. |
AbstractMarkupSubunit<OWNER extends MarkupShape> | |
AbstractNetwork<N extends INode<N,P>,P extends IPath<N>,Owner> | |
AbstractNetworkCurve<T extends AbstractMarkupSegment> | |
AbstractRailwayMarkup | |
AbstractRoadConnectableElement |
Abstract class for any Transport Library space markup elements representing any part of road (road,
road juction, parking lot, etc.)
|
AbstractRoadMarkup |
Abstract class for all Transport Library space markup elements.
|
AbstractRoadPart | |
AbstractRoadSidePart | |
AbstractShapedWall | |
AbstractWall | |
AreaNode<T extends Agent> | |
Attractor |
Attractor markup element: defines (x, y) location + orientation (rotation) of a point within some area / node markup.
|
BoundingRectangle | |
BulkConveyorBelt | |
BusStop |
Class representing a bus stop located along border of a road segment.
|
CircularCurve | |
CircularCurveImpl | |
CircularWall | |
ContinuousShortestPathData |
Implementation of
for continuous space. |
ConveyorCustomStation<T extends Agent> |
Custom station is the space markup element used in material handling models.
|
ConveyorMarkupElement<T extends Agent> | |
ConveyorNetwork | |
ConveyorNode<T extends Agent> | |
ConveyorPath<T extends Agent> |
Conveyor is the space markup shape that graphically defines a conveyor.
|
ConveyorPathPart<T extends Agent> | |
ConveyorPointNode | |
ConveyorPortImpl |
This class has no user constructors.
|
ConveyorSimpleStation<T extends Agent> |
Use the Station space markup element to draw a simple processing station on a conveyor.
|
ConveyorSpur<T extends Agent> | |
ConveyorStation<T extends Agent> | |
ConveyorTransferTable<T extends Agent> |
Transfer table is the space markup element that is used to define transfer tables in the material handling models.
|
ConveyorTransitionalNode<T extends Agent> | |
ConveyorTurnStation<T extends Agent> |
Turn station is the graphical space markup element that is used to define turn stations.
|
ConveyorTurntable<T extends Agent> |
Turntable is the graphical space markup element that is used to define turntables.
|
Crane<T extends Agent> | |
CraneProgram | |
CraneProgram.CommandMoveAtomic | |
CraneProgram.CommandMoveComposite | |
CraneProgram.CommandWait | |
Curve<T extends AbstractMarkupSegment> | |
DensityMap |
Markup element Density Map.
|
DensityMapGridDataStorage | |
Elevator<A extends Agent> | |
Escalator | |
EscalatorGroup | |
GISCurve | |
GISMarkupElement |
Basic GIS markup element could be a part of
. |
GISMarkupSegment |
Markup segment for GIS space.
|
GISMarkupSegmentLine |
Straight markup segment for GIS space.
|
GISNetwork |
Implementation of network for agent movement in GIS space.
|
GISNode |
Implementation of
for network in GIS space. |
GISPoint | |
GISRegion |
Geographic region in GIS space.
|
GISRoute |
Implementation of
for network in GIS space. |
GISShortestPathData |
Implementation of
for GIS space. |
Intersection |
Class representing area of intersection of several (2 or more) road segments.
|
JibCrane<T extends Agent> | |
Level |
Level logically groups other animation elements like shapes, space markup elements, controls and charts.
|
LevelGate | |
Lift<A extends Agent> | |
LiftPortImpl | |
MarkupSegment |
Basic implementation of
for continuous space. |
MarkupSegmentArc |
Arched markup segment for continuous space.
|
MarkupSegmentLine |
Straight markup segment for continuous space.
|
MarkupShape | |
Network |
Implementation of network for agent movement in continuous space.
|
NetworkMarkupElement | |
NetworkPortImpl | |
Node |
Implementation of
for network in continuous space. |
Obstacle |
This class is internal and shouldn't be called by user.
it may be removed/renamed in future. |
OverheadCrane<T extends Agent> | |
OverheadCraneBridge | |
PalletRack | |
PalletRackLocation |
Location in
PalletRack |
ParkingLot |
Class representing a set of parking spaces along border of a road segment.
|
Path |
Implementation of
for network in continuous space. |
PathConnector<P extends IPath<N>,N extends INode<N,P>> |
Path connector inside a point node connects one path with another one.
|
PathEnd<T> | |
Pathway | |
PedFlowStatistics | |
Pipe | |
PointNode | |
Polygon2D | |
PolygonalNode<T extends Agent> | |
PositionOnConveyor<T extends Agent> |
Position on conveyor is the graphical element that is used to define the exact position on the conveyor.
|
PositionOnTrack<T extends Agent> | |
QueueArea<T extends Agent> | |
QueuePath | |
QueueSerpentine | |
RailwayNetwork | |
RailwaySwitch | |
RailwaySwitch.IRailwaySwitchType.BaseType | |
RailwaySwitch.IRailwaySwitchType.SingleSlipType | |
RailwayTrack | |
RectangularNode<T extends Agent> | |
RectangularWall | |
Road |
Class representing a road segment with several forward and backward lanes.
|
RoadConnectionPoint |
RoadConnectionPoint
|
RoadEnd | Deprecated. |
RoadLanesConnector |
Road lanes connector inside an intersection.
|
RoadNetwork |
CarNetwork
|
ServiceBase<S extends ServiceUnit<Q>,Q extends QueueUnit> | |
ServiceLine | |
ServicePoint<Q extends QueueUnit> | |
ServiceUnit<Q extends QueueUnit> |
Base class for service units which are used in Service space markup elements
|
ServiceWArea | |
ServiceWLine<S extends ServiceUnit<QueuePath>> | |
ShortestPathData<N extends INode<N,P>,P extends IPath<N>> |
This class keeps data to move an agent through a network.
|
Slope | |
StopLine<T extends Agent> |
Markup element that marks a position on one or several lanes on a road.
|
Storage | |
StorageTank | |
TargetLine | |
TrafficLight<T extends ISignalable> |
Traffic light controls cars movement using stop lines or lane connectors.
|
Wall | |
Class | Description |
---|
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